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Comparative Video Game CriticismGeorgia Institute of Technology This article explores comparative criticism and video game software development through the figure of the bricoleur, the handyman who assembles units of preexisting meaning to form new structures. An intersection of these two domainswhat the author calls comparative video game criticismsuggests a more intimate interrelation between criticism and production. The author offers a critique of functionalist approaches to video game analysis and argues instead for a comparative analysis of the expressive capacity of games and how they relate to other forms of human production.
Key Words: video game criticism comparative criticism comparative media ludology
Games and Culture, Vol. 1, No. 1,
41-46 (2006) |
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