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Gaming for Beginners
Toby Miller
University of California, Riverside
This article examines the history of moral panics about media, gleans some lessons from media studies that can help the study of electronic games, and is critical of both utopic and dystopic, cybertarian and pessimistic accounts of gaming.
Key Words: media studies gaming political economy
Games and Culture, Vol. 1, No. 1,
5-12 (2006)
DOI: 10.1177/1555412005281403

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