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Games and Culture

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The World of Whyville: Living, Playing, and Learning in a Tween Virtual World
Contents:
January 2010, Volume 5, No. 1
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To see an article, click its [PDF] link. To add articles to your marked citations, check the boxes to the left of the titles you want, and click the 'Add to Marked Citations' button. To see one abstract at a time, click its [Abstract] link.

Yasmin B. Kafai

Games and Culture 2010 5: 3-22. [Abstract] [PDF] [References] [Request Permission]  
Yasmin B. Kafai, Deborah A. Fields, and Melissa S. Cook

Games and Culture 2010 5: 23-42. [Abstract] [PDF] [References] [Request Permission]  
Yasmin B. Kafai, Melissa S. Cook, and Deborah A. Fields

Games and Culture 2010 5: 43-63. [Abstract] [PDF] [References] [Request Permission]  
Deborah A. Fields and Yasmin B. Kafai

Games and Culture 2010 5: 64-87. [Abstract] [PDF] [References] [Request Permission]  
Deborah A. Fields and Yasmin B. Kafai

Games and Culture 2010 5: 88-115. [Abstract] [PDF] [References] [Request Permission]  
Yasmin B. Kafai, Maria Quintero, and David Feldon

Games and Culture 2010 5: 116-135. [Abstract] [PDF] [References] [Request Permission]  

Games and Culture 2010 5: 136. [Abstract] [PDF] [Request Permission]  

To see an article, click its [PDF] link. To add articles to your marked citations, check the boxes to the left of the titles you want, and click the 'Add to Marked Citations' button. To see one abstract at a time, click its [Abstract] link.