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The 50 Most-Frequently Cited Articles
in Games and Culture as of August 1, 2008 -- updated monthly
Most-cited rankings are recalculated at the beginning of the month.
Rankings are based on citations to articles on this journal site from articles in HighWire-hosted journals.
| 6. |
Dmitri Williams, Nicolas Ducheneaut, Li Xiong, Yuanyuan Zhang, Nick Yee, Eric Nickell |
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From Tree House to Barracks: The Social Life of Guilds in World of Warcraft |
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Games and Culture Oct 01, 2006; 1: 338-361.
(In "Article")
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| 7. |
Nicolas Ducheneaut, Nick Yee, Eric Nickell, Robert J. Moore |
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Building an MMO With Mass Appeal: A Look at Gameplay in World of Warcraft |
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Games and Culture Oct 01, 2006; 1: 281-317.
(In "Article")
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| 8. |
Thomas Malaby |
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Parlaying Value: Capital in and Beyond Virtual Worlds |
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Games and Culture Apr 01, 2006; 1: 141-162.
(In "Article")
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| 9. |
Rosa Mikeal Martey, Jennifer Stromer-Galley |
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The Digital Dollhouse: Context and Social Norms in The Sims Online |
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Games and Culture Oct 01, 2007; 2: 314-334.
(In "Article")
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| 10. |
Tanya Krzywinska |
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Blood Scythes, Festivals, Quests, and Backstories: World Creation and Rhetorics of Myth in World of Warcraft |
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Games and Culture Oct 01, 2006; 1: 383-396.
(In "Article")
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Last Updated: 08/05/2008 05:19:46
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