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The 50 Most-Frequently Read Articles
in Games and Culture during September 2008 -- updated monthly

Most-read rankings are recalculated at the beginning of the month and are based on full-text and pdf views.

6.  Celia Pearce
  The Truth About Baby Boomer Gamers: A Study of Over-Forty Computer Game Players
  Games and Culture Apr 01, 2008; 3: 142-174.
(In "Article")   [Abstract]     [PDF]
 
7.  T. L. Taylor
  Does WoW Change Everything?: How a PvP Server, Multinational Player Base, and Surveillance Mod Scene Caused Me Pause
  Games and Culture Oct 01, 2006; 1: 318-337.
(In "Article")   [Abstract]     [PDF]
 
8.  Tanya Krzywinska
  Blood Scythes, Festivals, Quests, and Backstories: World Creation and Rhetorics of Myth in World of Warcraft
  Games and Culture Oct 01, 2006; 1: 383-396.
(In "Article")   [Abstract]     [PDF]
 
9.  Henry Lowood
  Storyline, Dance/Music, or PvP?: Game Movies and Community Players in World of Warcraft
  Games and Culture Oct 01, 2006; 1: 362-382.
(In "Article")   [Abstract]     [PDF]
 
10.  Elisabeth R. Hayes, Ivan Alex Games
  Making Computer Games and Design Thinking: A Review of Current Software and Strategies
 Current issue Games and Culture Jul 01, 2008; 3: 309-332.
(In "Article")   [Abstract]     [PDF]
 
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Last Updated: 10/06/2008 07:22:48